AI Insights · Timothy · January 2022
Top 5 3D Anime Games Performance in Romania Q4 2021
Discover the performance trends of the top 5 3D anime game apps in Romania during Q4 2021, including downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 3D anime game applications in Romania showed varied performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of each app's performance on a unified platform.
Genshin Impact: Natlan Launch experienced significant fluctuations in weekly revenue. The app's revenue peaked at approximately $20K in the week of November 1, while the lowest revenue recorded was around $6.8K in early October. Weekly downloads remained relatively stable, fluctuating between 1.8K and 3K, with the highest downloads in the week of December 20. Active users consistently increased from around 33K in late September to a peak of 36.6K by the end of December.
NARUTO X BORUTO NINJA VOLTAGE saw a notable spike in revenue mid-November, reaching approximately $3.3K. However, revenue generally hovered between $495 and $1.8K throughout the quarter. Downloads varied, with a significant increase to 1.2K in late November from a low of 582 in early November. Active users showed a slight increase, peaking at around 2.9K in late November.
Waifu - Stripping Clothes saw a strong start in weekly downloads, increasing from approximately 4.8K in the week of December 20 to over 6K by the end of the month. Active users also increased significantly, from around 4.5K to nearly 7K in the same period. Revenue data was not available for this app during the provided timeframe.
High School Simulator 2018 maintained a steady download rate, with a peak of 1.2K in late November. Active users also saw a steady increase, peaking at 3.7K in the same period. Revenue data for this app was not available during the quarter.
Star Idol: Animated 3D Avatar had a modest revenue performance, peaking at $51 in mid-October. Downloads remained relatively stable, fluctuating between 400 and 700 throughout the quarter. Active users showed a slight decline, with a peak of 906 in late September, ending the quarter at around 709.
For more detailed insights and data, visit Sensor Tower.